Let's take a quick look at a pair of aspirations, with tips for completing them and what accomplishing
the various goals will do for your Sims.
Nerd Brain and Computer Whiz are somewhat similar in that they both require mental skills.
The two work nicely together and programming can eventually become a solid money-maker
for you.
These two aspirations don't perfectly line up, but their associated skills are both heavily
reliant on you being focused to gain them.
I figured I could use Logic to help with Computer Whiz indirectly.
I gave my Sim the genius, music lover, and loner traits and he gets fast learner as a
bonus for choosing a knowledge aspiration.
I started from scratch like I almost always do here, so first I needed to establish an
income stream.
After buying a decent computer and the bookshelf, chess table, and eventual 6,000 Simoleon rocket
ship you need my Sim was nearly broke.
If you're going to live off programming you need the most reliable computer possible.
Hacking does not have a 'resume' option, and sometimes the computer will break down right
in the middle of a hack.
I sacrificed a stove, so my Sim's living off family size garden salad leftovers.
Yum.
He'll be happy anyway.
Because programming is a decent way to make money and is also used in the computer whiz
aspiration, I started grinding it after visiting with the welcome wagon and playing chess with
one of them.
Throughout this I will use chess games and some friendly interactions to keep my Sim's
social need topped off.
It's an efficient way to gain some skill xp in logic, though he has half the social need
because of his loner trait.
Programming starts off really slow and if you're doing computer whiz you need to practice
for 5 hours which will give you a couple of levels, better if you're focused.
Reading Simpedia on the computer gives you the focused mood you need, which can be stacked
with ponder chess moves, decorated and music bonuses.
You can get to very focused fairly early like this.
After practicing you'll be able to hack but only make about $80 from a success - it gets
better as more hacking targets open up, because you can only do them once per day.
Money gain from every hacking target also scales with your programming level, and effective
level at that so being focused makes you 2-3 levels higher than you really are.
My daily routine was to generally hack, then make plugins to bring in money to afford some
better equipment.
Gotta save up for a rocket, after all.
The first milestone of Computer Whiz is very streamlined because you're practicing a money
maker, and can resolve fun by playing video games, always advancing toward your goals.
Balancing things this way can let you finish more aspirations in a Sim's lifetime.
Less wasted time and more money.
These aspirations use the handiness, logic, programming, and video gaming skills and we're
making usage of all of them.
The goals are varied but generally easy to complete - like reading 3 books and reaching
the third level of logic.
Something nice about logic is, if you get focused you can head to an easel and paint
math diagrams.
Hang them on the wall and enable the emotional auras to make your Sim focused.
Hang enough and you'll get to +2 - it takes a crazy amount to get 3 but becomes unnecessary
when you are getting to +8 or 9 focused.
With tall wall height you can fit more in an area by the way.
Now you're able to all four skills in that one room if you buy a woodworking bench.
It's very convenient, and all these skills are useful in some way.
You need a couple handiness levels in order to buy parts.
If you practice the skill with a woodworking bench, you can use the horse and other small
statues to decorate.
Hide them out of the way if you find them unattractive.
The point here is these give 2 environment, costing 10 Simoleons vs my Sim's 150 Simoleon
curtains that give the same amount.
You'll make them good quality sometimes and double or triple the environment score.
When you get to where programming is enough to pay the bills, I'd go ahead and get into
the tech guru career track to get the final money you need for the rocket.
With established programming skill and a good night and morning routine, you can be focused
and work hard to very easily get the first 3 promotions in three day's work.
Don't bother hacking job performance until later.
That's a lot of bonus and wage money very quickly anyway, and you could very well fail
and cause it to take an extra day.
Rocket science is a strange skill but I do recommend you read some of the texts that
come up in its rabbit hole adventures, they can be quite entertaining and sometimes funny.
A simplistic choose-your-own-adventure.
That said there's often no wrong answer but your Sim's skills sometimes play a role.
Like if it's a talking yourself out of trouble mission, it may want you to have at least
charisma level 2 to succeed.
Other times the mission options are based on your rocket's upgrades, like whether it
has upgrades or not.
Consider that before you fire blasters.
Many missions are like this, regarding cargo, shooting a hostile alien, or fuel consumption.
The rocket upgrades can be really expensive, but come in handy if you want to do space
collections.
I did the five missions rather than the 5 upgrades for the nerd brain milestone.
A little tip I'd share for your skill gain and adventure success rates is that you can
put aura items outside the launch pad, as well as decorations.
Your Sim counts as if they're in the back yard, so you can make them focused and happy
from decorated bonuses just as you if they're inside.
I moved my horses, dragon and math diagrams out here.
I know it looks awful but I'm fairly poor and these are great values!
Hide 'em behind a bush if you want!
I want to remind people it's not an awful idea to have a cheap bathtub near your rocket,
in case you are alone and catch fire.
It can save your Sim's life.
Flying with decent rocket science skill and getting the landing stabilizer and computer
upgrads will make this much less likely.
To finish Computer Whiz, you need $3000 in electronics, to spend 100 total hours on the
PC.
Writing doesn't count so just play games, make apps, and hack your way there.
A lot of it should be done by the time you're on that milestone.
I did NOT buy a better PC for the $3,000 electronics thing but did get a better radio.
I would get a better PC from the esports gaming branch of tech guru.
One of the best PCs in the game and you can keep it after you quit.
Level 5 in the career is also needed for the final milestone, but this is very easy with
skills already covered.
2 shifts, tops.
At this stage I did buy some rewards due to 6,000 satisfaction going unused.
I could've been more efficient by getting a good one as soon as it was available.
I went with independent and hardly hungry.
Independent stacks with loner to where you only need 25% of the normal socialization
a Sim requires.
Finishing Nerd Brain means maxing the logic skill and upgrading 5 more objects.
I'm not sure that the rocket counts, I didn't get to test it.
These are easy to do at this stage and money is coming in.
We'll probably want to go on to the esports gamer branch of tech in order to get the PC,
then switch to renaissance Sim to get some easy satisfaction from a third aspiration.
This is because a large chunk of those milestones will only require 1 thing of us.
We need to get a few levels in different careers to do that, which requires quitting our job
but it's not such a big deal when you're already maxed and you can go for other rewards then
return to esports to overlevel your career and establish a good retirement.
When you have at last completed these tasks, you get two reward traits.
Nerd Brain gives the handy reward.
While I was unsure of the cooldown time on this interaction before this video, in the
testing I just did it is a flat 24 hours.
However, it uses no parts and your Sim also doesn't need to have handiness maxed.
That means they can do high level upgrades without being high level.
Since maxing handiness isn't a part of nerd brain, this is a very very nice time and money-saver.
Some upgrades cost $300-500 Simoleons each, particularly on electronics.d
The Computer Whiz reward is the Webmaster trait.
It unlocks three abilities for you.
Stalk Sims online to learn all their traits really quickly, do a research binge to get
continuous xp in randomly chosen skills.
The final ability is Turking.
Turk on the computer to earn money.
Every one of these interactions is found under the web menu, with binge being under web then
research.
Turking on average seems to generate around $120 per hour, as it's random.
You'll get $75 and then $75 a few minutes later, and another time wait about an hour
to get one to go through.
Despite this randomness it is fairly easy money.
Probably better than some of the lower level hacking you can do.
Research Binge is the one that really surprised me.
While we initially wrote this reward trait off, it has its uses for Sims that have many
skills.
Sometimes it appears to not work.
I think that at those times it has chosen a skill where the minimum to gain XP is level
1, but you have not yet unlocked it and reached level 1.
If you unlock as many skills as possible you'll get the maximum benefit from this.
The standard periodic experience you get for skills while using their practice and crafting
abilities is what you'll get.
It's not divided, rather 3 or 4 skills can get that full amount of XP at the same time.
So you can get about quadruple skill XP when 4 that you have are chosen but you cannot
pick which will get the bonus.
Try it out every now and then and give up for the day if nothing is happening.
Use your skill XP bars to determine that.
This is now one of the cooler rewards in my eyes, even if its bonus is rather bland.
It's a ton of XP but uncontrollable and tailored toward Sims who do everything.
If you're immortal it'll be your best friend.
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Thanks very much for watching and share your own strategies for finishing these aspirations
in the comments!
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