Hey everyone! My name is Gandalin and welcome to another World of Warcraft
guide! With about 6 months until Battle for Azeroth launches a lot of you might
be wondering what to do until then. So today I'm going to be covering some
content that I think is important to complete before the next expansion
launches. I'm gonna be focusing primarily on content that will disappear or become
much more difficult when BfA comes out, but I will mention a few things that you
can do to fill the time gap. First up, let's talk about artifact appearances.
While our artifacts won't be staying with us after Legion, the appearances
we've unlocked will. Any looks or tints you've earned will be added to the
transmog system, so you'll be able to use them in the future.
Most of the appearances can still be unlocked after Legion, but there are a
few notable exceptions that you must earn before BfA is launched. First are
the challenge appearances. When the expansion ends, we won't be able to
access the scenarios linked to the Mage Tower on the Broken Shore, so we won't be
able to earn these appearances anymore. However, you can still earn the alternate
tints if you've already unlocked the base form. So say for example that you're
a mage and you unlocked the arcane challenge appearance during Legion. If
you come back and kill Heroic Kil'jaeden at some point during BfA, you will still
earn that tint of the appearance. So it's really important to unlock the base form
of all the challenge appearances you want. This is going to be a lot of work.
There are 36 appearances, 1 for each spec in the game. They are still quite
challenging, even with Antorus gear, so they aren't
going to be a cakewalk. My suggestion would be to focus on getting the
appearances you like first, and then try working on the others as much as you can
before time runs out. The other appearance that will not be obtainable
post-Legion is the Mythic +15 tint of the Balance of Power look. This is the
other skill based appearance since a +15 is still quite
challenging, so we won't be able to earn it in BfA and beyond. Now don't freak out
if you haven't earned the Balance of Power appearance yet, because this tint
works kinda opposite to the Mage Tower. If you've completed Balance of Power,
all you have to do is complete a Mythic +15 dungeon within the time limit
before the end of Legion to earn that tint. If you have not completed Balance
of Power, you should still do a +15 before
Legion ends. If you do, you will still be able to access the tint when you unlock
the base form later on. So if you want all the Mythic +15 tints on all your
toons, then you have to do a +15 on each one. This is also going to be pretty
time-consuming but shouldn't be as bad as the Mage Tower. Finally, I want to
mention artifact appearances and tints linked to the Broken Isles world bosses.
These aren't going away after Legion, but they might become more difficult to do
since they'll still require a group to defeat. For all classes, the Unleashed
Monstrosities tint of the Balance of Power appearance requires you to kill
8 of the 11 available bosses. This can also be earned before you do
Balance of Power and will be awarded once you unlock the base. Then there are
a few hidden appearances that drop from world bosses. Enhancement shamans get
their appearance from Flotsam or Levantus, fury warriors get pieces of
theirs from Nithogg and Shar'thos, and frost death knights can get theirs from
The Soultakers. Next up, let's talk about the raid mounts, starting with the Violet
Spellwing. This mount is a guaranteed reward for defeating Argus the Unmaker on
Heroic difficulty in Antorus, The Burning Throne. Similar to the Friendship
Moose from Archimonde during Warlords, this mount will only be available during
Legion, so you must get it before BfA launches. If you're not a raider or your
group won't kill Heroic Argus in time, then I'd advise you to check out the
Friendship Birb website. They are a group of people who organize Heroic
Antorus runs for the community, generally free of charge.
I'll put a link to the website in the description box below. Alternatively, you
can also pay for a Heroic Argus run, but those generally run several hundred
thousand gold. Next up, we have the two Mythic raid mounts. The Shackled Ur'zul
drops from Mythic Argus and the Fiendish Hellfire Core drops from Mythic Gul'dan
in The Nighthold. For now, these are both guaranteed drops, but once BfA launches,
the drop chance will be drastically reduced. Combine that with the fact that
people won't be doing these raids as much and the fact that they won't be
soloable for a while, and it'll be a long time before you can try to farm
these mounts on your own. So if you have the opportunity to get them now, then
definitely try. Keep in mind that these are Mythic raids, so they are going to be
very difficult. Next, there are 3 other raid mounts that you can get. The
Living Infernal Core drops from Gul'dan on Normal or higher, the Abyss Worm drops
from Mistress Sassz'ine in Tomb of Sargeras on LFR or higher, and the Antoran
Charhound drops from the Felhounds of Sargeras in Antorus on LFR or higher.
They won't be going away after Legion, and they've never been guaranteed drops,
but it's going to become a lot more difficult to farm for them once people
stop doing those raids, so you might want to try getting them now. Next there's the
Fathom Dweller, which can be awarded from a world quest related to Kosumoth the
Hungering. This is a special world boss that you have to unlock by finding and
clicking various orbs scattered throughout the Broken Isles. I'll put a
link in the description for the Wowhead comment that tells you what to do. Once
you've unlocked the world quest, you have to wait for it to offer the mount. It
usually offers a pet, so it may take a while to get the Fathom Dweller. Finally,
while this isn't a raid mount, you should try to get the Smoldering Ember Worm
before Legion ends. This mount is awarded for performing a Nightbane run in the
new Return to Karazhan dungeon on Mythic difficulty. This speed run requires
a well-coordinated group that knows what they're doing, so make sure you do your
homework before attempting this run. Check the description for another link
to Wowhead. And lastly, if you've already done everything that I mentioned, or you
have no interest in doing them, then here are a few things that you can do to fill
the time gap before BfA. First up, I would go get all 12 class mounts. These will
still be available after Legion, but they're quite involved to get. Remember
that you have to complete your entire order hall storyline and the Broken
Shore quest line to be able to get it, which is a ton of Legion content that
you're probably not going to want to do during BfA. Remember that once you earn a
class mount, all characters of that class on your account can use it, so you don't
have to do it multiple times for the same class. Check out my guide for
Breaching the Tomb to see what you have to do. Next, I would work on getting the
fishing artifact weapon. This is the only artifact that will be sticking around
after Legion, so all the great bonuses it confers to fishing will still be
available to us. Check out the Wowhead guide for how to
get it, or stick around for a bit as I'm planning on making my own guide for this.
Finally, you should unlock the currently available Allied Races and level them up
for their Heritage Armor sets, especially if you intend on playing any of them in
BfA. If you need help with the requirements to unlock them, make sure
you check out the guide I made for that. Alright, so that's everything I think you
should do before Battle for Azeroth comes out. If you liked this guide, give
it a thumbs up to let me know! Leave a comment down below if you have any
questions or if there's something you want me to cover. Check the link in the
description to follow me on Twitter! And of course, subscribe to my channel and
hit the little bell so you'll get notified when I post a new video. Thanks
for watching, and I'll see you next time!
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